Clearly, someone at Electronic Arts noticed this as well and picked up the phone to Criterion Games in Guildford, who had produced a much-loved title called Burnout Paradise a decade ago.Ĭriterion reopened the Burnout Paradise files and set to work. Whilst the Gran Turismo/ Forza/ Project Cars titles are all very worthy and challenging, they’re not exactly aimed at casual fans who just to have some fun and wreak some virtual havoc. Ever-heightened levels of processing power have led to developers trying to produce ever-more realistic driving characteristics and infinite opportunities to tweak settings to suit your own preferences. Driving games have been very serious affairs for quite a long time.
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